The head coach of the Golden State Warriors

August 11 [Fri], 2017, 17:37
NBA 2K16 will bring back the in-game studio show thatdebuted last year, and this time around, the duo of Ernie Johnson and Shaquille O'Neal will be joined by fellow NBA on TNT analyst Kenny Smith, publisher 2K Sports announced today. Smith has worked at Turner Sports on NBA on TNT programming, particularly the postgame show Inside the NBA, for more than 15 years. Prior to that, he played in the NBA as a point guard for 11 seasons.NBA 2K16's studio show will feature all three NBA on TNT personalities, and will now offer analysis during halftime and NBA 2K18 MT after the game. Last year's incarnation in NBA 2K15 appeared only before games, and just included O'Neal and Johnson.

A new NBA 2K16 trailer from 2K Sports, which you can watch above, shows off other new elements of the show, like the crew broadcasting from inside NBA arenas. It shows off the camaraderie and banter between the three individuals, as well as "Shaqknowlogies" from O'Neal.Aside from the studio show, NBA 2K16's in-game commentary team is also changing. A representative for 2K Sports confirmed to Mmogo that Greg Anthony will replace Steve Kerr in the broadcast booth this year. Kerr had been an in-game analyst for the series since NBA 2K12 alongside play-by-play announcer Kevin Harlan and color commentator Clark Kellogg. Kerr, a retired NBA player himself, had also worked for the NBA on TNT, but left in May 2014 to become the head coach of the Golden State Warriors. This past season, his first, he led the team to an NBA championship.

After this season, Kobe Bryant will close the door on a 20-year career in the NBA, and a pair of video game screenshots getting a lot of play on Twitter highlight just how long that is and how much can change in that time.Kobe Bryant rendering in his first video game vs his last. pic.twitter.com/NX5wXY4Rjg― Evan Reas (@evanreas) December 30, 2015 Bryant, 37, is one of three NBA players still active who debuted in video games as sprites and not as a motion-captured, 3D-modeled and animated figures. Minnesota's Kevin Garnett debuted in the 1995-96 season; Bryant followed in 1996-1997 with the Los Angeles Lakers, and San Antonio's Tim Duncan came along in 1997-1998.

Those are the last three years EA Sports' NBA Live series published 16-bit versions, featuring players as 2D sprites, for Super Nintendo and Sega Genesis. NBA Live also published more sophisticated versions on PlayStation and PC in those years.NBA Live 14 developer EA Tiburon has been focusing on the game's dribbling mechanics ever since the studio debuted the game in May, and Tiburon continued to highlight dribbling in a new developer blog today. Three different stages of dribble moves are available in NBA Live 14. The first level consists of fundamental ball-handling: crossover, behind-the-back and hesitation moves.

Next, players can chain together those moves and start shifting their own momentum, in an effort to get defenders out of position and create some space. The idea is to do this with some rhythm, not to flick the right stick randomly.Finally, certain NBA stars will be equipped with six signature moves that can be activated by holding a modifier button and pushing the right stick. These devastating dribbles are the kinds of ankle-breaking moves that only guys like NBA Live 14 cover athlete Kyrie Irving can pull off.You can see the three levels in three different short clips of gameplay footage below. NBA Live 14 launches Nov. 19 on PlayStation 4 and Xbox One; for more, you can check out our dribbling preview from E3, and watch a full gameplay trailer.
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